Navigate
Back Contents Level 12 Guide Hints Walkthrough Level 13 Guide Forward Level 13 Walkthrough Level 14 Guide Hints Walkthrough |
|||||||||||||||||||||||||||||||||||||||||||||||
Natla's Mines |
Items: 30 |
Secrets:
|
Kills: 3
|
Just when you got used to shooting everything that moves, you get
Natla's Mines. If you're like anyone else you will probably
feel terribly lost at the beginning of this level. Here's some
pointers to send you on your way. Keep in mind that there will be a
lot of running back and forth. You'll know the first half of this
level like the back of your hand when you're done.
|
Water in Your Eyes?
Running around like crazy and found nothing to do and nowhere to go?
Maybe you do have water in your eyes. No? Maybe you should. Go
check the waterfall.
|
Unwelcome
Clearly that's the message you get from one of the boarded up
buildings. It's got these barricades all around it. Since you're
making it a point of going where you're not welcome, you need figure
out how to get past. That should come naturally... go over.
|
100 Meter Hurdles
That's exactly what this part with the three barricades lined up is
like. Only you are not racing an opponent, you are racing a boulder.
What's the point? There's a small doorway just behind where the
boulder will eventually come to a rest. You have to beat it there.
Be aware there is a second boulder lurking around. Perhaps you should
take a quick look around for it.
|
Good For Nuthin'
You got the boat unmoored, swam, climbed and ran for what? Some clips
for a gun you no longer own? That's not what you're here for.
Examine each of the steel crates carefully.
|
Can You Dig It?
Okay, you've just moved the drilling machine. Pretty cool eh? The
block that's blocking the tunnel has more functions than just to be in
your way.
|
Steal The Bacon
Did you ever learn this game when you were a kid? Well, the basic
premise is to grab the object and run back to where you came from in a
hurry. That's what I'm saying about the second fuse. If you wander
around in that cave, all you'll find is trouble, and you're currently
without your trouble repellent.
|
Out of Reach
That's what that switch in the room the cowboy was in is. Take a
clue... look down.
|
Dyn-O-Mite!
Cool, eh? Think hard about this: A room full of dynamite adjacent to
a room with a mountain of stone you can't pass. Examine those crates
of dynamite carefully.
|
Blocked!
There are blocks and you are blocked. You've pushed and pull every
block you can find and now what? This puzzle is designed to disorient
and confuse you, but if you're paying attention to what's going on you
should be able to figure out why you're pushing and pulling these
blocks everywhere. Your first clue is that the last block only
appears to have done nothing. The fact is that the last block was
indeed blocking something. Your second clue is that Lara cannot push
two blocks at the same time.
|
Home Stretch
Exiting this level is a simple matter. Here's what you know: You need
a key of some sort to get into the pyramid. You're pretty sure you
haven't missed the key up to this point. There's still one more gold
door (leading into one of the small buildings) that you have yet to
open. There are less sloped not-slippery surfaces on the pyramid.
The top one only appears to lead nowhere.
|
|